0.0.10 Patch Notes

 0.0.10 Patch Notes for The Idle Undead:

Changes: 

- Fixed an Issue where the "Unlimited Boosts" Achievement doesn't unlock

- Added additional Tutorial menu sections for Keyboard & Controller shortcuts

- Doubled the base daily login reward from 500 to 1000, this means that for example your 23rd day playing would not give you £23,000 instead of £11,500

- Players now need to play the game for 5 minutes every day to unlock the Daily Reward, This acts as incentive to play, and makes cheating dailies more difficult

- Updated the Credits section to include Game Testers, and credits to Commissioned artists that will feature in a later update

- Added a button in the Profile screen that opens the Steam Achievements page

- Added Stats to the Profile page, Currently shows: Total Kills, Total Clicks, Total Survivors, Playtime, Kills per Minute

- The % of Level Completion is now shown below the XP bar, this text also flashes between white and red when the % is 90 or higher

- The Days Logged, and the current time is now shown below the amount of cash you have

- Added Tutorial Pop-Ups for Clicking, Base Upgrades, Survivors & Boosts

- Fixed an issue where the player's steam name wouldn't show in the Profile menu

- Each click now deals 1 damage

- Added Toggle/Menu SFX to buttons in the Main Menu that were missing them

- When on Android, Enemy HP will now display in UI instead of in the scene. Because some Android devices have low screen resolutions the enemies name and HP was sometimes difficult to see, a toggle for this is also available in settings on mobile and desktop

- Removed Tab as a shortcut to open the Shop menu, as it would open when using the Steam overlay

- Removed Keyboard Shortcut workaround to open the work in progress Inventory screen

- Updated the Go Button and the Exit button in the Map to match the rest of the game, and the Exit button in the Profile Menu

- Sidebar and Pause Menu buttons now highlight green when hovering over them

- Pause Menu buttons are now the same style as the Sidebar buttons

- In instances where the boost timers would should time as 0:0 for example 0:13 or 12:4, it will now show 00:13 and 12:04

- Reduced cost of upgrading the Convert feature

- Bottom-Right Log Text now anchors correctly so it doesn't disappear on non 16:9 aspect ratios

- Increased Level Required to Unlock Basic Shelter from 3 to 5

- Autosave countdown now counts shows seconds until saving instead of staying at "Saving in 5 seconds..." until saved

- Increased cooldown of x5 Enemy Health Buff from 600 to 1200 seconds at base level

- Increased base rarity of x5 Enemy Health Buff

- Renamed the "GROUP MEMBERS" tab to "SURVIVORS"

- Changed cost of Engineer from 50E to 30E

- Updated previous Status Effects to add a shadow effect to the Pixel Art


Known Issues:

- The build is incorrectly stated as "0.0.10_dev5" as an early developer release, it should read "0.0.10"

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