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Showing posts from January, 2023

0.0.14 Patch Notes

   0.0.14 Patch Notes for The Idle Undead: GAME MANUAL PDF HAS NOT BEEN UPDATED FOR THIS VERSION Changes:  - Fixed a bug where playtime wouldn't track for the first time you started a save - Reduced File Size on PC - Changed App Icon - Changed Background of Loading Screen and parts of the Main menu - Added Keyboard Icons to show shortcuts if they exist - Replaced the Collection with the "Card Collection" that shows all the cards you own, like upgrades and enemies - Fixed Incorrect Tutorial Information - Fixed an Issue where the Money Boost would decrease the timer twice a second - Redesigned the Level Up Pop-Up - Added a new Boost you get from claiming your daily reward everyday, this boost gives you x2 money and dmg for 10 mins. - Added 4 New Survivors

Monthly Update - January 2023

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 Hey there! This month i've been pretty busy but i've managed to work on the cards system quite a lot over the past few days among other things! Recently i've made the decision to make the "Cards" i've been talking about for a while "Skill Cards", and making all the other upgrades like Boosts and Survivors also cards, like "Survivor Cards" etc.  This is so I can make a menu that displays all the 'Cards' you've collected throughout the game, giving you a basic idea of where your at and how much you have left to unlock everything! So I have a screenshot or two of this menu to show: I've also redesigned the design for a few things like the Game Icon and parts of the loading screens and main menus with new animations and such! I've also added some icons that show when your playing with a keyboard to show any shortcuts that are available to open something instead of having to press the button every time, here's what that

Trailer and Patreon Launched!!

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 Hey there! This is a quick update to say I've created the first trailer for the game, It's not the best as I'm not that great at the whole trailer creation thing, but I think it's an ok first attempt! I'm going to keep making new trailers every so often so there up to date! I've also launched a Patreon, Currently it doesn't provide that much but I plan to add new benefits to it later on, Currently you can just get early looks at features before I post them everywhere else! https://www.patreon.com/OliverMacdona1d

Plans for 2023 - The Idle Undead

 You can also read this update on Steam Firstly, Happy new year! I started development on The Idle Undead near the end of 2021, So this month will mark a year and 2 months probably that I've been working on the game! Last year I had some trouble with getting the motivation to work on the game and combined with starting university I had not done as much development as I had hoped for that year, but the hope for 2023 is to put a lot more time into development! With that here are some of my plans for this year: Focus on the Art side of the game Although this point is very vague at what the “art side” means I’m going to be focussing less on adding new features and a lot more on the appearance of the game as well as aspects like accessibility and such You might have noticed in game screenshots and such but the zombie clicker game has a lack of zombies, this is because I wouldn’t exactly describe myself as an “artist” and my pixel art skills just aren't really at the point where I ca